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NVIDIA Omniverse™ is a modular development platform of APIs and microservices for building 3D applications and services powered by Universal Scene Description (OpenUSD) and NVIDIA RTX™. The Omniverse platform provides developers with the building blocks—developer tools, APIs, and microservices—to bridge data silos, connect teams in real time, and create physically accurate world-scale simulations.
Kubric is an open-source Python framework that interfaces with PyBullet and Blender to generate photo-realistic scenes, with rich annotations, and seamlessly scales to large jobs distributed over thousands of machines, and generating TBs of data. Kubric can generate semi-realistic synthetic multi-object videos with rich annotations such as instance segmentation masks, depth maps, and optical flow.
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