in ACM Transactions on Graphics (SIGGRAPH 2010) Steven G. Parker, NVIDIA James Bigler, NVIDIA Andreas Dietrich, NVIDIA Heiko Friedrich, NVIDIA Jared Hoberock, NVIDIA David Luebke, NVIDIA David McAllister, NVIDIA Morgan McGuire, Williams College and NVIDIA Keith Morley, NVIDIA Austin Robison, NVIDIA Martin Stich, NVIDIA The OptiX engine is a programmable ray tracing system designed for NVIDIA GPUs
The success of fryrender led to the birth of Arion, which started as a full rewrite of the fryrender core in Nvidia CUDA. Arion was one of the first GPU-accelerated render engines in the market. Over the years, most of the 3D industry has followed the same path. The post Arion appeared first on RandomControl.
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