# required allprojects { repositories { jcenter() } } dependencies { # required, enough for most devices. compile 'tv.danmaku.ijk.media:ijkplayer-java:0.8.8' compile 'tv.danmaku.ijk.media:ijkplayer-armv7a:0.8.8' # Other ABIs: optional compile 'tv.danmaku.ijk.media:ijkplayer-armv5:0.8.8' compile 'tv.danmaku.ijk.media:ijkplayer-arm64:0.8.8' compile 'tv.danmaku.ijk.media:ijkplayer-x86:0.8.8' compile
360 video is the new hotness in interactive media. Imagine teleporting yourself to the most interesting places in the world, training with Lebron James, or speeding across the Jakku desert from Star Wars. These are the kinds of immersive experiences that 360 video enables. Enclosed you'll find a sample Android application that demonstrates how to playback 360 video, specifically equirectangular vi
Set environment variable export ANDROID_NDK={Android NDK Base Path} Run following commands to compile ffmpeg sudo apt-get --quiet --yes install build-essential git autoconf libtool pkg-config gperf gettext yasm python-lxml ./init_update_libs.sh ./android_build.sh To update submodules and libraries you can use ./init_update_libs.sh command Find the executable binary in build directory. If you want
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