Let's Compile like it's 1992 I have been tinkering with the vanilla source code of Wolfenstein 3D from 1992. Even though it is more than 20 years old and has rotten for modern systems, you can still compile it if you recreate the environment. All you need is : Wolfenstein 3D source code. DosBox. The Compiler Borland C++ 3.1. Wolfenstein 3D shareware (for the assets). Setup filesystem Open a comman