Heads on: Apple’s Vision Pro delivers a glimpse of the future
Heads on: Apple’s Vision Pro delivers a glimpse of the future
設定ファイル(etc\Config.prc)に以下の行を追加 text-encoding utf8 スクリプト ※UTF-8で保存する事 import direct.directbase.DirectStart from pandac.PandaModules import * font = loader.loadFont('/c/WINNT/Fonts/msgothic.ttc') text = TextNode('text node') text.setFont(font) text.setText("ぱんだかわいいよぱんだ") textNodePath = aspect2d.attachNewNode(text) textNodePath.setScale(0.1) run() スクリーンショット 上のスクリプトの場合2D表示ですが、スクリプトの aspect2d をrender に
The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well established
The Irrlicht Engine is an open source realtime 3D engine written in C++. It is cross-platform, using D3D, OpenGL and its own software renderers. OpenGL-ES2 and WebGL renderers are also in development. It is a stable library which has been worked on for nearly 2 decades. We've got a huge community and Irrlicht is used by hobbyists and professional companies alike. You can find enhancements for it a
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