I am experiencing HUGE performance issues with iOS9 and I just can't figure out what to do. I've read many posts - here, and here for example, but their suggested solutions don't help or make little difference. My game has gone from 60fps on an old iPad 2 (iOS 8.4) to < 15fps on a new iPad mini (iOS 9). I'm trying to work out the main culprit. I'm pretty certain one of them is SKCropNodes. I usual
![Major iOS9 performance issues with Sprite Kit](https://cdn-ak-scissors.b.st-hatena.com/image/square/98d6f053a97a87156775f60757c60865d0f2c47d/height=288;version=1;width=512/https%3A%2F%2Fcdn.sstatic.net%2FSites%2Fstackoverflow%2FImg%2Fapple-touch-icon%402.png%3Fv%3D73d79a89bded)