window.onload = function() { Crafty.init(); // A blue block, controlled by arrow keys var player = Crafty.e("2D, Canvas, Color, Fourway") .attr({x:100, y:100, w:50, h:50}) .color("blue") .fourway(3); };
An Open Letter to JavaScript Leaders Regarding Semicolons # I got this email last night from Sean Silva: I was browsing the code for your npm.js project (this file in particular: https://github.com/isaacs/npm/blob/master/lib/npm.js), and noticed you using a style where you line up your commas under the ‘r’ of your var statements, and under your [ and { in array/object literals. I’m very fond of th
The Awesomest Way to Create Even More Awesome HTML5 Games! Impact is a JavaScript Game Engine that allows you to develop stunning HTML5 Games for desktop and mobile browsers. I’ve tried four other JavaScript game engines, and this is the first one I’ve used that makes sense (…) Impact is the first truly professional-grade JavaScript and HTML5 game engine to hit the market. Game Developer Magazine,
HandlerSocket is a server plug-in that interfaces with InnoDB directly bypassing for the most part the core mySQL server all together. Using Handler socket you do not connect to the traditional port 3306 or use the mySQL protocol to communicate with the mySQL server, you use 9998 reads, 9999 writes and talks a different protocol (much smaller) to an epoll-based service. This awesome addition means
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