17. アセットインポート時に設定を自動変更 using UnityEditor; public class AssetPreprocessor : AssetPostprocessor { private void OnPreprocessTexture() { var importer = assetImporter as TextureImporter; importer.textureType = TextureImporterType.GUI; } private void OnPreprocessAudio() { var importer = assetImporter as AudioImporter; importer.threeD = false; } } http://www.buildinsider.net/consumer/charmofunity/01 http
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