With an increase in the number, diversity and complexity of smartphones, more and more companies want to have their own mobile app, but creating a native app can be pretty expensive. It requires special skills, as well as special coding tools, and then there is also the need to build an app per platform (Android, iOs, BlackBerry, Windows Phone, etc). All of this figures in to a higher price tag fo
This post aggregates the series of Wicket tutorial articles from this blog. Wicket tutorial series Wicket Tutorial, part 1 – setting up project with Spring 3, JPA 2 and MySQL Wicket Tutorial, part 2 – adding common layout to the project Wicket Tutorial, part 3 – first form in our application Wicket Tutorial, part 4 – custom validator for unique entity name Wicket tutorial, part 5 – generic unique
In this chapter we'll build an app step-by-step together in a relatively fast manner so that you can see how to typically use Roo in a normal project. We'll leave detailed features and side-steps to other sections of this manual. In this tutorial you will learn to create a complete Web application from scratch using Roo. The application we are going to develop will demonstrate many of the core fea
I have a confession to make. While many of you would know I've been busily working away on Spring Roo in recent months, I also have a separate project that hasn't made it into Subversion. The other project is planning our wedding, as next month my fiancée and I are traveling overseas to get married. So as I pondered what I could show you in this blog entry about Roo, it struck me that I should tak
Hello all, As you are aware, Java Code Geeks have been running for about one and a half year now. Since our beginning we have managed to publish an enormous amount of articles, written both by our editors and our JCG partners (thank u guys!). A few days ago Byron and I decided to organize this vast sea of posts. Our main purpose was to filter the published tutorials and categorize them, so that a
Double-click the code to edit the tutorial and try your own code. This tutorial contains code and discussion from the upcoming book Secrets of the JavaScript Ninja by John Resig. Our Goal Goal: To be able to understand this function: // The .bind method from Prototype.js Function.prototype.bind = function(){ var fn = this, args = Array.prototype.slice.call(arguments), object = args.shift(); return
Qt チュートリアル - 14 段階 このチュートリアルは Qt ツールキットによる GUI プログラミングの基礎を説明します。 これは Qt のすべてを説明しているわけではなく、 GUI プログラミングの原理を教えることに重点を置き、必要に応じて Qt の機能を紹介します。 一般によく使われる機能でもこのチュートリアルでは使われていないものがあります。 チャプター 1 は 10 行の hello-world に始まり、 その後のチャプターではさらにそれぞれいくつかのコンセプトを紹介していきます。 チャプター 14 では、チャプター 1 の 10 行が 650 行のゲームに変身します。 Qt を使うのが完全に初めてである場合、まず最初にQt を学ぶ方法を (もし読んでいなければ) 読んでください。 チュートリアルチャプター : Hello, World! 終了する
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