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This blog post is written by Ben Throop who has been working on a Detonator framework to generate great-looking explosions in Unity games. The project was one of the four selected projects that were selected for the Unity Summer of Code and the first to be wrapped up and released. Explosions are a really common element in games, but they can be difficult to create. Starting from scratch can be tim
This game was made in 4 days and released at midnight on Halloween, 2017.
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