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メディア関係者向けお問い合わせ先 メールでのお問い合わせ: pr-jp@google.com メディア関係者以外からのお問い合わせにはお答えいたしかねます。 その他すべてのお問い合わせにつきましては、ヘルプセンターをご覧ください。
Support for additional screen resolutions and densities in Android You may have heard that one of the key changes introduced in Android 1.6 is support for new screen sizes. This is one of the things that has me very excited about Android 1.6 since it means Android will start becoming available on so many more devices. However, as a developer, I know this also means a bit of additional work. That's
Touch screens are a great way to interact with applications on mobile devices. With a touch screen, users can easily tap, drag, fling, or slide to quickly perform actions in their favorite applications. But it's not always that easy for developers. With Android, it's easy to recognize simple actions, like a swipe, but it's much more difficult to handle complicated gestures, which also require deve
Today Android 1.6 NDK, release 1 is available for download from the Android developer site. To recap, the NDK is a companion to the SDK that provides tools to generate and embed native ARM machine code within your application packages. This native code has the same restrictions as the VM code, but can execute certain operations much more rapidly. This is useful if you're doing heavy computations,
Android 1.6 introduces numerous enhancements and bug fixes in the UI framework. Today, I'd like to highlight three two improvements in particular. Optimized drawingThe UI toolkit introduced in Android 1.6 is aware of which views are opaque and can use this information to avoid drawing views that the user will not be able to see. Before Android 1.6, the UI toolkit would sometimes perform unnecessar
I am excited to announce that the Android SDK now supports Android 2.0 (also known as Eclair). Android 2.0 brings new developer APIs for sync, Bluetooth, and a few other areas. Using the new sync, account manager and contacts APIs, you can write applications to enable users to sync their devices to various contact sources. You can also give users a faster way to communicate with others by embeddin
日本のデベロッパーの皆さん、お待たせしました。日本でも Android マーケットを通じて有料アプリケーションを販売できるようになりました。Android マーケットはオープンなアプリケーション配布システムで、ユーザーは気に入ったアプリを購入、ダウンロードして Android 搭載携帯で使用できます。Android マーケットは、皆さんのようなデベロッパーが作成したアプリケーションやゲームをユーザーに紹介するためのインフラや検索機能、その他のノウハウなど Google の専門技術を活用していただく場として提供されています。 デベロッパーは、自作のコンテンツを Google がホストするオープン サービスで公開します。ここでは、YouTube のようなフィードバックや評価システムも提供されています。「ストア」ではなく「マーケット」という名前を選んだ理由には、デベロッパーの皆さんにオープンで自
メディア関係者向けお問い合わせ先 メールでのお問い合わせ: pr-jp@google.com メディア関係者以外からのお問い合わせにはお答えいたしかねます。 その他すべてのお問い合わせにつきましては、ヘルプセンターをご覧ください。
For our third post in the series of Android UI, we're releasing Activity and Task Design Guidelines. This section of our guidelines aims to help you understand basic concepts of activities and tasks, how they work, and how to enrich the user experience you are creating. We've packed a lot into this section, which is targeted at designers and developers. You'll see examples that will illustrate how
What is the Android NDK? The Android NDK provides tools that allow Android application developers to embed components that make use of native code in their Android applications. Android applications run in the Dalvik virtual machine. The NDK allows developers to implement parts of their applications using native-code languages such as C and C++. This can provide benefits to certain classes of ap
Many of you have been asking for the ability to call into native code from your Android applications. I'm glad to announce that developers can now download the Android Native Development Kit from the Android developer site. As you know, Android applications run in the Dalvik virtual machine. The NDK allows developers to implement parts of these applications using native-code languages such as C an
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