Sorry, too many players in game! Try again later maybe? :o
Sorry, too many players in game! Try again later maybe? :o
What is this? HexGL is a futuristic, fast-paced racing game built by Thibaut Despoulain using HTML5, Javascript and WebGL and a tribute to the original Wipeout and F-Zero series. Credits. HexGL was built with love using three.js, a 3D library built on top of WebGL and maintained by Mr.doob and AlteredQualia. I'd also like to thank Nobiax for the great metalic road texture, Charnel for the HexMKI b
WebGL Source Engine Renderer WebGL app that renders levels from the Source Engine, created against Team Fortress 2 resources. The Source Engine and anything related to it is the property of Valve Software, who does not authorize or endorse this project in any way. A note about game resources I do not have rights to redistribute any Valve resources, and as such this repository does not contain any.
So I've just gotten back from onGameStart and have been very pleased with how well my "Surprise Project" was received! For anyone not at the conference or following me on Twitter, at the end of my presentation I demonstrated a Source Engine level (2Fort, from Team Fortress 2) running in WebGL at an absolutely stable 60fps! Now, to be perfectly fair there are a lot of bits of the rendering that don
Took the time to get the source and video demo for the Source Engine demo online tonight. Have a look! GitHub Source And of course don't forget to check out the Tech Talk post if you want to know more of the nitty gritty details! I stressed for a little while about fixing some of the remaining issues before posting anything (like getting water rendering) but in the end I decided that the demo serv
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