Using the Unity native 2D tools, you will learn how to make a small “Shoot’Em Up” (abbreviated to shmup thereafter) with this tutorial. The result will be a lot like this demo: (Click on the image to play) With time and work you can make a game like Steredenn. We actually use the code of the tutorial in our game! We will focus on a shmup with an horizontal scrolling. However, if this tutorial does
Objective-C Cheat Sheet and Quick Reference Version 1.5. Copyright 2013 Ray Wenderlich. All rights reserved.Source: raywenderlich.com. Visit for more iOS resources and tutorials! Class Header (.h) #import "AnyHeaderFile.h" @interface ClassName : SuperClass // define public properties // define public methods @end Class Implementation (.m) #import "YourClassName.h" @interface ClassN
If you’ve tried making a 2D game with earlier versions of Unity, you know it was certainly possible, but you also know you had to jump through a few hoops to do it. Maybe you applied textures to quads, adjusting their offsets with a script to create animations. If you used physics, they were in 3D, so you had to make sure your objects had sufficient depth to interact with each other while ensuring
Jul 18 2012 , Other, Multiplatform, Other Other, Multiplatform, Other Ever wanted to create awesome 2D pixel art for your mobile games? This tutorial walks you through the process of building simple yet powerful pixel art characters. Includes best practices, insider tips, and step-by-step instructions to create a simple but powerful retro character for your game. By . Sign up/Sign in With a free K
Everyone involved in video game production knows that the development process is complex and vital. It is essential to be able to master it to produce a great product. However, not all companies are able to create the right workflow. Things can quickly get out of control due to poor management and chaos. It is important to understand and follow a videogame development pipeline. This is a detailed
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