In my previous article, we looked at Tiled Map Editor as a tool for making levels for your games. In this tutorial, I'll take you through the next step: parsing and rendering those maps in your engine. Note: Although this tutorial is written using Flash and AS3, you should be able to use the same techniques and concepts in almost any game development environment. Requirements Tiled version 0.8.1:
リリース、障害情報などのサービスのお知らせ
最新の人気エントリーの配信
処理を実行中です
j次のブックマーク
k前のブックマーク
lあとで読む
eコメント一覧を開く
oページを開く