Embeddable Game Engine Many years ago, when working at Xamarin, where we were building cross-platform libraries for mobile developers, we wanted to offer both 2D and 3D gaming capabilities for our users in the form of adding 2D or 3D content to their mobile applications. For 2D, we contributed and developed assorted Cocos2D-inspired libraries. For 3D, the situation was more complex. We funded a fe