Let us journey, with beloved physicist Carlo Rovelli, into the heart of a black hole. Let us slip beyond its boundary, the horizon, and tumble - on and on - down this crack in the universe. As we plunge, we'll see geometry fold, we'll feel the equations draw tight around us. Eventually, we'll pass it: the remains of a star, deep and dense and falling further far. And then - the bottom. Where time
In this article, Mikołaj Stolarski & Tomasz Grajewski would like to present a few ideas of how to implement different visual effects in Visual effects in games define their overall look and feel, and gameplay. Players are attracted to high visual quality, which generate more traffic and reach. It’s key for creating successful games and providing a lot of fun for players. In this article, we’d like
Stay organized with collections Save and categorize content based on your preferences. Explore our growing collection of courses on key web design and development subjects. An industry expert has written each course, helped by members of the Chrome team. Follow the modules sequentially, or dip into the topics you most want to learn about.
One of the awesome developers I recently caught on to is Sara Soueidan. Her tutorials about SVG have been top class and she's taught me a lot about the excellence that is SVG. Since she's one of my SVG heroes, I thought it would be awesome to have her pick out some of her favorite CodePen demos. Enjoy! A few months ago, Chris Coyier shared his favorite CodePen demos right here on David's blog. A w
Chrome Experiments is a showcase of work by coders who are pushing the boundaries of web technology, creating beautiful, unique web experiences. You'll find helpful links throughout the site for creating your own experiments, and you can also explore resources like WebGL Globe and our workshop of tools.
(訳注:2015/8/4、いただいた翻訳フィードバックを元に記事を修正いたしました。) 本題に入る前に強調しておきます。WebSocketは優れた通信プロトコルです。実際私はこの RFC6455 を、 Fanout のサービスで使っている( Zurl や Pushpin といったパーツで採用しています。Fanoutではまた、 Primus (異なるリアルタイムフレームワーク間での通信を可能とするラッパー)を利用し、 XMPP-FTWインターフェース を介したWebSocket通信をサポートしています。 しかしながら私はこれまで、多くの広く普及しているアプリケーションにかなりの時間を費やし、おかげでRESTやメッセージングパターンについては多少なりとも理解が深まってきた今、実はWebSocketを実装した典型的なWebアプリケーション(もしくはWebSocketライクな抽象化レイヤ)の大部分
ブラウザーに優しくして、 アニメーションを滑らかに Brian Birtles, Mozilla Japan html5j October 2014, Tokyo Animation is awesome… Source: Christopher Price 2013, http://topherchris.com/post/55109717733 Animation is awesome… Source: icanhasGIF.com windfinder.com earth.nullschool.net healthmap.org/ebola/ 蔓延[まんえん] = spread (disease) ebolavideo.org ウィンドウを最小化する 逆に負担になります。うまくいかなかった冗談みたい。 Animation is awesome? HTC J 端末上の Firefox
For their first collaboration, the ultranoir agency and the artist McBess invite you to discover “Over the Hills”, an innovative digital experience combining music, graphics and creative code on the web. Drawn from his group's EP of the same name, the site presents the world of McBess' illustrations and music via an interactive gramophone. This experience uses a unique combination of recent web te
The Polymer library is in maintenance mode. For new development, we recommend Lit. The Polymer library provides a set of features for creating custom elements. These features are designed to make it easier and faster to make custom elements that work like standard DOM elements. Similar to standard DOM elements, Polymer elements can be: Instantiated using a constructor or document.createElement. Co
MediaElement.js Plugins Boost your player with Chromecast, Google Analytics and more Look good. Sound good. MediaElement.js is a blazingly fast and amazingly powerful HTML5 audio and video library that creates a unified feel for media files (MP4, MP3), streaming content (HLS, M(PEG)-DASH), and embeddable players like YouTube, Vimeo, Twitch, DailyMotion, Facebook, and SoundCloud.
var app, base, concat, directory, gulp, gutil, hostname, path, refresh, sass, uglify, del, connect, autoprefixer, babel; var autoPrefixBrowserList = ['last 2 version', 'safari 5', 'ie 8', 'ie 9', 'opera 12.1', 'ios 6', 'android 4']; gulp = require('gulp'); gutil = require('gulp-util'); concat = require('gulp-concat'); uglify = require('gulp-uglify'); sass = require('gulp-sass'); connect = require(
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