We've previously written about the state of the Open Dylan IDE. In short, it is currently only available on Windows and looks like an application from the 1990s (because it is). Simply getting it running on Mac OS X or Linux would be a lot of work (an attempt was made to port the underlying GUI framework), not counting modernization and adding new features. In late September, we had a seemingly cr
The Memory Pool System is a flexible and adaptable memory manager. Among its many advantages are an incremental garbage collector with very low pause times, and an extremely robust implementation. It's both open source and commercially licensed. Features fast: lock-free inline allocation in just a few instructions responsive: GC with low pause times even when heavily loaded flexible: wide range of
Abstract Object-oriented languages with multiple inheritance and automatic conflict resolution typically use a linearization of superclasses to determine which version of a property to inherit when several superclasses provide definitions. Recent work has defined several desirable characteristics for linearizations, the most important being monotonicity, which prohibits inherited properties from s
Classes and generic functions may be sealed , preventing code in other libraries from subclassing objects or adding methods to generic functions. This allows ...
The Dylan Macro System¶ Dylan macros simplify boilerplate code and provide syntactic shorthand. They are useful in small jobs within a particular file (e.g. making a series of repetitive declarations) and for larger jobs (e.g. constructing a GUI through creating and associating objects). Easy jobs are easy to do with macros, but the complicated jobs get hard fast. This document describes how the D
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