50 years later, is Two-Phase Locking the best we can do? Two phase locking (2PL) was the first of the general-purpose Concurrency Controls to be invented which provided Serializability. In fact, 2PL gives more than Serializability, it gives Opacity, a much stronger isolation level. 2PL was published in 1976, which incidentally is the year I was born, and it is likely that Jim Gray and his buddies
Spoiler alert, yes, Left-Right is a generic concurrency control! We mentioned Left-Right many times before, but here it goes again. Left-Right is a technique where two replicas of your data are kept up to date. Mutative operations execute in one replica while the other replica can be read by in-flight readers and then the role of the replicas toggles for the write to apply the same operation on th
On this post we're going to talk about Eventual Consistency in the context of lock-free and wait-free data structures, with focus on the C++ memory model, although most (or all) of what we're going to cover also applies to other memory models likes the ones in D, Java , Rust, C11, <insert language here>. If you're looking for an explanation on what Eventual Consistency is in the context of databas
After searching around in Google, I found that there is no single place that properly explains the different Progress Conditions that a concurrent algorithm or data structure may provide. Even "The Art of Multiprocessor Programming" has these definitions a bit spread around the book, and most of them are single one-line sentences that are way to cryptic for common mortals like myself, so I decided
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