G3DRuby - A Ruby Library for Advanced 3D Graphics About G3DRuby After writing a number of OpenGL 3D demos in C++ (sponeil.org), I got tired of doing it. The Sandbox framework I wrote served me well enough for creating graphics demos, but the more I use other languages, the more tedious C++ feels to me. I developed a taste for Ruby, but there was no support for advanced 3D features like shaders