Three years ago, we were almost laughed out of the Game Developer Conference Show floor. C# as the heir to C++ back then was mostly an academic discussion. And there were only a few anecdotal examples of developers using C# for fast and safe scripting in games such as Second Life and Unity. Three years ago, C# as a scripting language for games had shared the reputation that Javascript had before t
This was a very interesting year for Mono, and I wanted to capture some of the major milestones and news from the project as well as sharing a bit of what is coming up for Mono in 2012. I used to be able to list all of the major applications and great projects built with Mono. The user base has grown so large that I am no longer able to do this. 2011 was a year that showed an explosion of applicat
Some stats: # hostinfo Mach kernel version: Darwin Kernel Version 9.0.0d1: Wed Oct 10 00:07:50 PDT 2007; root:xnu-933.0.0.204.obj~7/RELEASE_ARM_S5L8900XRB Kernel configured for a single processor only. 1 processor is physically available. 1 processor is logically available. Processor type: armv6 (arm v6) Processor active: 0 Primary memory available: 116.00 megabytes Default processor set: 26 tasks
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