Short, prototypical programs exploring the basics of programming with Processing.
Short, prototypical programs exploring the basics of programming with Processing.
This example is for Processing 3+. If you have a previous version, use the examples included with your software. If you see any errors or have suggestions, please let us know. Soft Body by Ira Greenberg. Softbody dynamics simulation using curveVertex() and curveTightness(). // center point float centerX = 0, centerY = 0; float radius = 45, rotAngle = -90; float accelX, accelY; float springing = .0
A segmented line follows the mouse. The relative angle from each segment to the next is calculated with atan2() and the position of the next is calculated with sin() and cos(). Copy/** * Follow 3 * based on code from Keith Peters. * * A segmented line follows the mouse. The relative angle from * each segment to the next is calculated with atan2() and the * position of the next is calculated with s
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