For the past few days, I’ve been playing with ARToolKit and frankly, it’s great. Maybe you already saw the work I done in linking my Arduino to 3D Studio Max. As soon as I got multi tracker AR working, I thought “damn, I have to try to build a tool to do some modelling the same way you model clay”. I’m pretty bad at all that C++ stuff, so my code is just a patchwork of fragments taken from differe