Level up your UX skills with fun weekly comics.Learn to apply psychology to design experiences users love in 5 min/week.
A game where you need to pick the design that is most correct. Test your attention to details!
Amber Creative We're the team behind Nucleo, CodyHouse and Imagifly.
We help design imaginative products for Japan from a deep understanding of people and culture. UX ResearchWe help you learn people's thinking, tastes and behaviors, how they see their world and how your product fits in. Your design team in JapanWe work with your team to continuously plan, design and test releases that meet the unique demands of the local market. Product workshopsWe facilitate deci
What is Squares? It's a three-day gathering of techies from around the world. Learn from leaders, designers and innovators in the web and dev community. It's a great place to mingle with others who share the same passions you do. design, ux, front-end, development, and products The best user experience assumes every interface is the one within reach. – cameron moll, founder of Authentic Jobs #squa
We created Degordian Academy so we could share our knowledge and expertise. 01 Lecture theme Improve your Tourism Strategy with Digital The importance of digital in tourism and its possibilities for attracting new, as well as retaining existing guests. Learn how to utilize your website and explore different digital channels to guide your leads to the end of the booking process. Gain competitive ad
First Time User Experiences I'm Krystal Higgins and this is my collection of new user experiences, good and bad, from a variety of products. Learn more about designing good onboarding experiences. Update your links! First Time UX has moved to first-run-ux.comThanks for being a passionate patron to this catalog! To give me more presentation options, I’ve migrated this catalog of first run user expe
Introducing Sessions: the latest product from Waldo!
UXチームの責務は、ユーザーにとって望ましいエクスペリエンスを作り出すことである。にもかかわらず、ユーザーを開発プロセスに巻き込んでいない組織は多い。顧客からのインプットがない組織は役に立たないインタフェースを作り出してしまう危険がある。 UX Without User Research Is Not UX by Hoa Loranger on August 10, 2014 日本語版2014年9月18日公開 Webサイト(あるいは製品)の成功はユーザーからどう思われるかにかかっている。ユーザーはWebサイトの有用性と使いやすさを、そのサイトとインタラクションしながら評価し、数秒、ときには数ミリ秒で結論を出す。 あるサイトに関与するかどうかのユーザーの判断の基準になるのは、「そのサイトは自分にとって価値があるか。使いやすいか。そこでのエクスペリエンスを楽しめるか」といった問いである。ユーザ
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