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"Physically Based"に関するエントリは3件あります。 CG3Dreference などが関連タグです。 人気エントリには 『Physically Based - The PBR values database』などがあります。
  • Physically Based - The PBR values database

    The color of blood depends on its oxygen level. When there is plenty of oxygen, the color is a brighter red. The reason is because of a protein called hemoglobin, which carries the oxygen in your blood. When hemoglobin has a full oxygen load, it has a bright red color, and when it's deoxygenated it's a darker red. For example, arterial and capillary blood is bright, and venous blood is dark.

      Physically Based - The PBR values database
    • GitHub - yoship1639/UniToon: Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally usable.

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        GitHub - yoship1639/UniToon: Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally usable.
      • Physically based shading references, at the end of 2019 – Light is beautiful

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