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roundupに関するエントリは3件あります。 programminggameC# などが関連タグです。 人気エントリには 『GitHub - everestpipkin/tools-list: Open source, experimental, and tiny tools roundup』などがあります。
  • GitHub - everestpipkin/tools-list: Open source, experimental, and tiny tools roundup

    Game engines that let you make a full game, but often within a particular style, ethos, framework, or with other limitations. Generally quick to pick up and work with, made for accessibility. Flickgame - A truly tiny engine, link frames to other frames. Share online or export. Flickgame Import - A Flickgame hack that allows you to import external images. Flickgame Dither - Flickgame hack with diff

      GitHub - everestpipkin/tools-list: Open source, experimental, and tiny tools roundup
    • .NET Serialization Roundup 2022

      The last test is from 2019 which is still accurate but the world is changing and we have arrived at .NET 7.0 which is reason enough to spin up my test suite again and measure from .NET 4.8, 3.1, 5.0, 6.0 up to 7.0. The “old” articles are still relevant despite their age. https://aloiskraus.wordpress.com/2019/09/29/net-serialization-benchmark-2019-roundup/ https://aloiskraus.wordpress.com/2018/05/0

        .NET Serialization Roundup 2022
      • .NET Serialization Benchmark 2019 Roundup

        New Additions since 2018 are Apex, SimdJsonSharp, Utf8Json and JsonSerializer which comes with .NET Core 3. Test Execution You can clone my Serializer Testing Framework: https://github.com/Alois-xx/SerializerTests and compile it. Then execute RunAll.cmd from the SerializerTests directory which will execute the tests on .NET Framework and .NET Core 3.  I have put the output directory above the sour

          .NET Serialization Benchmark 2019 Roundup
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