The HTML5 Creation EngineCreate beautiful digital content with the fastest, most flexible 2D WebGL renderer.
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This article shows how to use navigator.mediaDevices.getUserMedia() to access the camera on a computer or mobile phone with getUserMedia() support and take a photo with it. You can also jump straight to the Demo if you like. Our HTML interface has two main operational sections: the stream and capture panel and the presentation panel. Each of these is presented side-by-side in its own <div> to faci
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