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![Unity - Game Engine](https://cdn-ak-scissors.b.st-hatena.com/image/square/60c1e370c5d4647d356492750d6c9351896bac18/height=288;version=1;width=512/https%3A%2F%2Fcdn.sanity.io%2Fimages%2Ffuvbjjlp%2Fproduction%2F9a58ef0b0a39424aaf70dd4c30539b477ae54697-1200x630.png)
Boolean Operations CGAL::corefine_and_compute_boolean_operations(statue, container); Wrapping CGAL::alpha_wrap(); Triangulations CGAL::make_triangulation(); Axis Aligned Bounding Box Tree CGAL::AABB_tree tree(faces(surface_mesh)); The Heat Method CGAL::Heat_method_3::estimate_geodesic_distances(); Mesh Segmentation CGAL::sdf_values(surface_mesh); Classification CGAL::Classification::classify(las_p
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