This system allows for Nintendo gameplay audio to be played through an acoustic player piano and robotically controlled percussive instruments. The piano and percussion play live during actual gameplay, mirroring the sounds that would normally be created electronically. All audio, including music and sound effects, is translated in realtime so that it is produced by the instrument most closely r
![Nintendo audio played by player piano and robotic percussion](https://cdn-ak-scissors.b.st-hatena.com/image/square/b6c575deb1584795f354d1b822f274067db50408/height=288;version=1;width=512/https%3A%2F%2Fi.ytimg.com%2Fvi%2FT1wlaj7RyKI%2Fhqdefault.jpg)