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Fantastic Micro-Frameworks and Micro-Libraries for Fun and Profit! How much library code do you really need — 50K? 100K? 150K? More? How much of that do you really use? Sure, we all love our favorite monolithic frameworks, and sometimes we even use them fully. But how often do we reach for the ride-on John Deere tractor with air conditioning and six-speaker sound system, when a judiciously applied
Node.jsでは、「libev」と「libeio」を組み合わせて使用しています。 下記のようなファイル読み込み処理を実行すると以下のような処理フローになります。 var path = require('path'), fs = require('fs'), filepath = path.join(__dirname, 'a.txt'), fd = fs.openSync(filepath, 'r'); fs.read(fd, 1024, 0, 'utf-8', function(err, str, bytesRead) { console.log(str); }); 0. Node.js起動時にeio_init()でnode::EIOWantPoll()をlibeioに登録する。 libeioは、pollして欲しいタイミングになると、 node::EIOWantPoll()を呼び出すよ
猫も杓子もCoffeeScriptの世の中、CoffeeScriptに手を出してしまったがために(JavaScriptの世に)帰らぬ人となりつつある人はたくさんいると思う。 僕も最近CoffeeScriptに手を染め五分で帰り途を見失ってしまった。 CoffeeScriptの編集にはujihisa氏のshadow.vimが便利だ。 shadow.vimを手短に紹介すると、main.js を開いて編集していると思ったら実はmain.js.shd(中身はCoffeeScript)を編集していて、気づいた時にはすでにmain.js.shdのコンパイル結果がmain.jsに保存されている、というvim-pluginである。 さて、JavaScriptを本格的に使うには、モジュールシステムを避けて通る事はできない。 グローバル変数を多用することも許されているJavaScriptでは、ライブラリによる
This document discusses mobile game development trends from 2001 to 2011. It notes the rise of smartphones after 2007 and the increasing popularity of mobile games. It profiles several game engines for developing mobile games, including GClue, Droidget, Corona, and Unity. Unity is discussed in more detail, highlighting its capabilities for 2D and 3D games, multiplatform support, and use of C# for
Alfred.js is a fast in-process key-value store for node.js. Note that Alfred.js is still very young, so you shouldn't use it on live systems just yet. What does it do?Alfred supports: ODM (Object Document Model)multiple key-value maps in one databaseatomic operations on one recordfinder streamsactivity streamsappend-only filescompactationbuffered and unbuffered writesin-memory indexessortingreplic
Welcome to part 22 of Let’s Make a Web App, a tutorial series about building a web app with Node. This series will walk you through the major areas you’ll need to face when building your own applications. These tutorials are tagged with lmawa. Click to show previous tutorials. Search I hadn’t finished rebuilding the search interface using Backbone. The old code used simple jQuery events and Ajax t
Spine is a lightwork framework for building JavaScript web applications. Spine gives you a MVC structure and then gets out of your way, allowing you to concentrate on the fun stuff, building awesome web applications. Spine is opinionated and, although at first glance it might look similar to other frameworks like Backbone, it actually has quite a different take on things. Spine is tiny, the librar
Episodes Archives Jobs The Changelog - Open Source moves fast. Keep up. Latest episode Episode 0.5.6 - Vim with Drew Neil, Tim Pope, and Yehuda Katz Wynn sat down with three Vim users and experts to talk about tips and tricks for using and pimping the popular text editor. Go to episode The Changelog is a weekly podcast and blog that covers what's fresh and new in Open Source. April 18, 2011 View 7
Presentation on CoffeeScript programming language.Read less
The Register 2011.3.1の記事 The Node Ahead: JavaScript leaps from browser into future node知らない人向けに書かれた記事だけど、node紹介記事たくさん読んだことのある人にとってもinformativeな記事 V8の前は2日だけSpiderMonkey試したとか、web.jsが最初のプロジェクト名だったとか Ryan Dahlだけでなく、socket.ioクリエータとかnode本の著者とかV8チームの人とか色々な人にインタビューしまくって書かれてる 以下斜め読んだ内容 リード文 ブラウザからサーバへ飛び出したJS、とか V8はサーバーの世界に分身を生み出した、とか iphoneアプリVoxer スマフォ版トランシーバ(walkie-talkie) リアルタイムでの通話とチャットができる テキスト、写真、位置情
PhiloGL is a WebGL Framework for Data Visualization, Creative Coding and Game Development. Idiomatic JavaScript PhiloGL is built on JavaScript good practices and idioms, providing an expressive and powerful API Focused on Performance PhiloGL tries to be as close to the gl calls as possible, providing a clear yet tight abstraction to WebGL All the Modules you need PhiloGL modules cover from Program
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Asynchronous Template Loading and Caching for jQuery Templates Loading your templates from external files is awesome. Loading your templates only moments before they're needed is even awesomer. Declare one template $.tmpload('search', 'path/to/search.tmpl'); Or declare groups of templates $.tmpload([ { name: 'search', url: 'path/to/search.tmpl' }, { name: 'comments', url: 'path/to/comments.tmpl' }
Events in Javascript are often seen as a bit of an enigma. This is odd given that Javascript is very much an event driven language, but it is typically down to their complex nature and difficulty to debug. To this end I've created Visual Event to help track events which are subscribed to DOM nodes. Update: Visual Event 2 is now available and released as open source. Introduction When working with
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