Check out Architect of Ruin's store page! Follow Up: Highlights from the comments on “Migrating away from Rust.” When I started building Architect of Ruin in December 2023 I chose to build it in the Bevy game engine. My choice was motivated by a personal interest in Rust -- a language I derive a lot of joy in using. This was furthered by Bevy's ECS model which I also find fun to work with and the

