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  • Go: A Documentary

    The historical release notes may helpful for general information: doc/go1release Go Release History doc/go1prerelease Pre-Go 1 Release History doc/go0release Weekly Release History (Before Go 1) Language Design General design/go0initial Rob Pike, Robert Griesemer, Ken Thompson. The Go Annotated Specification. Mar 3, 2008. design/go0spec0 The Go Programming Language. Language Specification. Mar 7,

    • Highlights from Git 2.54

      The open-source Git project just released Git 2.54 with features and bug fixes from over 137 contributors, 66 of them new. We last caught up with you on the latest in Git back when 2.52 was released. To celebrate this most recent release, here is GitHub’s look at some of the most interesting features and changes introduced since last time. 💡 Since the last Git release we wrote about was Git 2.52,

        Highlights from Git 2.54
      • Weird Lexical Syntax

        I just learned 42 programming languages this month to build a new syntax highlighter for llamafile. I feel like I'm up to my eyeballs in programming languages right now. Now that it's halloween, I thought I'd share some of the spookiest most surprising syntax I've seen. The languages I decided to support are Ada, Assembly, BASIC, C, C#, C++, COBOL, CSS, D, FORTH, FORTRAN, Go, Haskell, HTML, Java,

          Weird Lexical Syntax
        • What's New in Emacs 31.1?

          What’s New in Emacs 31.1? Emacs 31.1 adds a slew of quality-of-life features. It retires its quirky unexec dumper; there are general improvements to tree-sitter, including a much-wanted auto-installer for grammars; and much more. Emacs 31.1 is finally out! Unlike earlier Emacs versions, there is not a singular big-bang feature in this release. From what I could gather, the new garbage collector wa

            What's New in Emacs 31.1?
          • What I learned building an opinionated and minimal coding agent

            What I learned building an opinionated and minimal coding agent 2025-11-30 It's not much, but it's mine Table of contents In the past three years, I've been using LLMs for assisted coding. If you read this, you probably went through the same evolution: from copying and pasting code into ChatGPT, to Copilot auto-completions (which never worked for me), to Cursor, and finally the new breed of coding

              What I learned building an opinionated and minimal coding agent
            • strongly-typed-thoughts.net

              Zig; what I think after months of using it What I like Arbitrary sized-integers and packed structs Generic types are just functions at the type level Error Union Types C interop is probably the best The build system is nice What I like less Error handling Shadowing is forbidden Compile-time duck typing No typeclasses / traits comptime is probably not as interesting as it looks No encapsulation Mem

              • What I learned building an opinionated and minimal coding agent

                What I learned building an opinionated and minimal coding agent 2025-11-30 It's not much, but it's mine Table of contents In the past three years, I've been using LLMs for assisted coding. If you read this, you probably went through the same evolution: from copying and pasting code into ChatGPT, to Copilot auto-completions (which never worked for me), to Cursor, and finally the new breed of coding

                  What I learned building an opinionated and minimal coding agent
                • GEPA: Reflective Prompt Evolution Can Outperform Reinforcement Learning

                  Accepted at ICLR 2026 (Oral). GEPA: REFLECTIVE PROMPT EVOLUTION CAN OUTPER- FORM REINFORCEMENT LEARNING Lakshya A Agrawal1 , Shangyin Tan1 , Dilara Soylu2 , Noah Ziems4 , Rishi Khare1 , Krista Opsahl-Ong5 , Arnav Singhvi2,5 , Herumb Shandilya2 , Michael J Ryan2 , Meng Jiang4 , Christopher Potts2 , Koushik Sen1 , Alexandros G. Dimakis1,3 , Ion Stoica1 , Dan Klein1 , Matei Zaharia1,5 , Omar Khattab6

                  • A string formatting library in 65 lines of C++

                    In this write-up, I will walk you through an implementation of a string formatting library for C++ I came up with for my video game. The end result came out really compact, at only 65 lines of code—providing a skeleton that can be supplemented with additional functionality at low cost. Usage Given a format buffer… char buffer[64]; String_Buffer buf = {str, sizeof str}; …the fmt::format function pr

                    • September 2022 (version 1.72)

                      Downloads: Windows: x64 Arm64 | Mac: Universal Intel silicon | Linux: deb rpm tarball Arm snap Update 1.72.1: The update addresses these security issues. Update 1.72.2: The update addresses these issues. Welcome to the September 2022 release of Visual Studio Code. There are many updates in this version that we hope you'll like, some of the key highlights include: Tool bar customization - Hide/show

                        September 2022 (version 1.72)
                      • Large Text Compression Benchmark

                         Large Text Compression Benchmark Matt Mahoney Last update: Mar. 25, 2026. history This competition ranks lossless data compression programs by the compressed size (including the size of the decompression program) of the first 109 bytes of the XML text dump of the English version of Wikipedia on Mar. 3, 2006. About the test data. The goal of this benchmark is not to find the best overall compress

                        • Rust vs C++ Formatting

                          In Rust, if I want to print some 32-bit unsigned value in hex, with the leading 0x, padded out with zeros, I would write that as: println!("{:#010x}", value); In C++23, if I want to do the same, that’s: std::println("{:#010x}", value); The only difference is the spelling of the name of the thing we’re calling (which is a function template in C++ and a macro in Rust) - otherwise, identical. Neverth

                          • The Koka Programming Language

                            1. Getting started Welcome to Koka – a strongly typed functional-style language with effect types and handlers. Why Koka? A Tour of Koka Install Discussion forum Github Libraries Note: Koka v3 is a research language that is currently under development and not ready for production use. Nevertheless, the language is stable and the compiler implements the full specification. The main things lacking a

                            • 地面を見下ろす少年の足蹴にされる私

                              文書の一覧 JTC1/SC22/WG21 - Papers mailing2025-12 全部で113本あります。 もくじ N5011 Brno 2026 N5029 WG21 2025-10 Kona Admin telecon minutes N5031 WG21 2025-11 Kona Minutes of Meeting N5032 Working Draft, Standard for Programming Language C++ N5033 Editors' Report - Programming Languages - C++ P1317R2 Remove return type deduction in std::apply P1789R2 Library Support for Expansion Statements P1789R3 Library Suppor

                                地面を見下ろす少年の足蹴にされる私
                              • Track Awesome List Updates Daily

                                🌙 Track Awesome List Updates DailyWe track over 500 awesome list updates, and you can also subscribe to daily or weekly updates via RSS or News Letter. This repo is generated by trackawesomelist-source, visit it Online or with Github. 📅 Weekly · 🔍 Search · 🔥 Feed · 📮 Subscribe · ❤️ Sponsor · 😺 Github · 🌐 Website · 📝 08/01 · ✅ 08/01 Table of Contents Recently Updated Top 50 Awesome List All

                                  Track Awesome List Updates Daily
                                • GitHub - ComfyUI-Workflow/awesome-comfyui: A collection of awesome custom nodes for ComfyUI

                                  ComfyUI-Gemini_Flash_2.0_Exp (⭐+172): A ComfyUI custom node that integrates Google's Gemini Flash 2.0 Experimental model, enabling multimodal analysis of text, images, video frames, and audio directly within ComfyUI workflows. ComfyUI-ACE_Plus (⭐+115): Custom nodes for various visual generation and editing tasks using ACE_Plus FFT Model. ComfyUI-Manager (⭐+113): ComfyUI-Manager itself is also a cu

                                    GitHub - ComfyUI-Workflow/awesome-comfyui: A collection of awesome custom nodes for ComfyUI
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