Redshift 3.6.0 features non-photorealistic rendering (NPR), more flexible Standard Volumes, AMD graphics support, alpha mask support for Redshift area lights and more. Render NPR line and toon looks in Redshift, featuring a new Contour node, a Toon Material node for cel shading, and a Tonemap Pattern shader for half-tone shading and other screen-space, grid-based shading styles. The new Standard V