Taichi is a domain-specific language embedded in Python that helps you easily write portable, high-performance parallel programs.
Mitsuba 3 is a research-oriented retargetable rendering system, written in portable C++17 on top of the Dr.Jit Just-In-Time compiler. It is developed by the Realistic Graphics Lab at EPFL. It can be compiled into many variants with optional derivative tracking, dynamic compilation via LLVM or CUDA, and various radiance representations (monochrome, RGB, or spectral light, potentially with polarizat
In a nutshell, Otoy reverse-engineered Nvidia’s general purpose graphics processing unit (GPGPU) software, known as CUDA, to run on non-Nvidia hardware. That means that programs written in the CUDA language are no longer exclusive to Nvidia graphics chips. Now they can run on GPUs from Advanced Micro Devices, ARM, and Intel. That means a CUDA program written for the PC could run on a PlayStation 4
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NVIDIA Texture Tools Exporter The NVIDIA Texture Tools Exporter allows users to create highly compressed texture files - that stay small both on disk and in memory - directly from image sources using NVIDIA’s CUDA-accelerated Texture Tools 3.0 compressor technology. This exporter combines four texture tools in a single plugin and standalone application, including flexible and powerful support for
“We’re very excited…It’s nice to have a standard implementation that’s going to produce the same results in all software. This is huge for interoperability between software packages.” OpenSubdiv is an open source initiative that saw Pixar allow use of key patents and technology in the general community. Pixar has heavily promoted OpenSubdiv in an effort to one day have a powerful interchange forma
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