PayHOA, a previously bootstrapped Kentucky-based startup that offers software for self-managed homeowner associations (HOAs), is an example of how real-world problems can translate into opportunity. It just raised a $27.5…
SEED - Deep Learning One of the pillars of SEED is to explore what is possible with new types of AI in future games. As part of this we've been developing novel deep reinforcement learning techniques to create self-learning agents with new engaging behaviors. This is a first technical post about the reinforcement learning architecture that controls these self-learning agents. The full details can
Research DeepMind and Blizzard to release StarCraft II as an AI research environment Published 4 November 2016 Authors Oriol Vinyals Today at BlizzCon 2016 in Anaheim, California, we announced our collaboration with Blizzard Entertainment to open up StarCraft II to AI and Machine Learning researchers around the world. For almost 20 years, the StarCraft game series has been widely recognised as the
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