How do 3D animated characters look so smooth? Pixar researcher Tony DeRose explains - with mathematics. More links & stuff in full description below ↓↓↓ Extra footage: http://youtu.be/2NzTAaYgk4Q Links below... Pixar Research: http://graphics.pixar.com/research/ Tony DeRose papers: http://bit.ly/DeRosePapers Ed Catmull's paper: http://bit.ly/1stJNht Support us on Patreon: http://www.patreon.co
![Math and Movies (Animation at Pixar) - Numberphile](https://cdn-ak-scissors.b.st-hatena.com/image/square/1f35add740ca8d12b53516238c7acbd97ec3bef2/height=288;version=1;width=512/https%3A%2F%2Fi.ytimg.com%2Fvi%2FmX0NB9IyYpU%2Fhqdefault.jpg)