REU Undergraduate Fellow, Computer Science and Engineering
LEARN THE FX PIPELINE This training was designed to show what it’s like for an FX Artist inside a CG Pipeline. With a directory structure based off working industry pipelines, you’ll learn how to manage and organize your project so you’re ready for a studio pipeline. OVER 10 HOURS OF TRAINING IN HD Over 10 hours of in-Depth tutorials that cover destruction with Thinking Particles for beginners to
SIGGRAPH 2014 -- Tobias Pfaff, Rahul Narain, Juan Miguel de Joya, and James F. O'Brien Project page: http://graphics.berkeley.edu/papers/Pfaff-ATC-2014-07 Abstract: This paper presents a method for adaptive fracture propagation in thin sheets. A high-quality triangle mesh is dynamically structured to adaptively maintain detail wherever it is required by the simulation. These requirements include
FRACTURE FX IS THE PRODUCTION-PROVEN DEMOLITION SOLUTION FOR AUTODESK MAYA. CONTROL YOUR SIM. FINAL YOUR SHOTS. Fracture FX is the procedural demolition software for the Visual Effects (VFX) and video game industry. Fracture FX's scalable and event-based architecture provides artists with complete control over destruction simulations, resulting in faster shot finals and less man-hours per shot.
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