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The Art of Rendering (updated) Posted by Mike Seymour ON April 10, 2012 Rendering is always an exercise in managing how much computer power you are willing to devote to simulating reality – that cost is expressed in both dollars and time. Once considered a commodity item in the whole CG / VFX world – rendering is now a hot topic. CG supervisor Scott Metzger jokes that one can’t talk about renderer
Experience a new paradigm in filmmaking. Learn how a team of independent artists led by director Kevin Margo is leveraging the power of NVIDIA GPUs to create the CG animated short film Construct. Watch the teaser for CONSTRUCT here: http://vimeo.com/kevinmargo/constructteaser This is the first R&D demonstration of V-Ray RT for MotionBuilder. Tech Specs = 3D BOXX GPU Edition with NVIDIA K6000 + 2
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