The Abyss is a 3d space where custom programs (creatures) can be built and released. By creating one or more creatures, this tutorial aims to provide an introduction into graphics, animation, interaction with Processing and expand the boundaries and the variety of the Abyss. Basic creatures just floating their existence away can coexist with more sophisticated ones which may implement an aggregati
In this hands-on tutorial I will walk you through the steps needed to turn YOU into an interactive virtual polygon. How awesome is that? To realise our creative end goal we will be using Processing and several of it's contributed libraries. Obviously I will not be covering all the aspects or possibilities of these libraries. Rather this tutorial focuses on the specific steps needed to reach our pr
An artist with a background in DJ-ing, electronic music, and visuals for clubs in Japan and now all over the world, Daito Manabe tends to make virtual things real, rather than vice versa. One of the things that I find most compelling in the work of Daito is the materiality, the viscerality of the means of transmitting his bits. As Mitchell Whitelaw points out we can aestheticize transmateriality,
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Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews. • Publish: Post your projects, events, announcements. • Discuss: Join our Discord for events, open calls and even more projects. • Education: Tutorials (beginners and advanced) with code examples and downloads. • Jobs Archive: Fi
Leo van der Veen, the name behind c74, an iPhone app that let’s you connect your device with Cycling ’74′s Max/MSP 5, has just published a new app that allows you to scan any barcode and produce melodies from them. The app scans any ean (8 or 13) or upc (e or a) barcode and turns it into a musical pattern in a user-selectable harmonic scale. Think of thousands of melodies to discover in your local
"Maintenance, Repair and Operations" is a live audio/visual performance project by Refik Anadol (formerly co-founder of GRIDUO) in collaboration with Sebastian Neitsch and TRYEK that took place in Linz's Tabakfabrik during the opening night of Ars Electronica Festival - Frozen Music, 2010. The project had been prepared in After Effects and Cinema4D, the live visual part was designed in VVVV. Sorry
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