This mini essay will explore the over use of animation in UI design, show comparisons with early visual design and offer some suggestions for effective GUI motion design. If you liked this article you may also be interested in reading about effective prototyping. We’ll also briefly explore how to improve on the following interaction. Example of Poor UI motion designClick here to interact with a li
Why Material Design is our best attempt (yet) for a unifying theory of design.In 2013 Apple launched iOS 7 and the world fell in love with flat design. Apple by no means invented flat design (in fact Microsoft championed flat long before Apple), but they brought it to the massses. And they did it well. As a designer I set down a very familiar path. It begins with obsession.Every time I saw flat de
Sublime Text is my favorite text editor for code and it’s the most beautiful editor I have laid eyes on. I just love it! So I created list of packages I use every day. In case you don’t know how to install “Package Control”, the simplest method of installation is through the Sublime Text console. The console is accessed via the ctrl+` shortcut or the View > Show Console menu. Once open, paste the
Can you pick out a brand just by their button design? I bet you can. I challenge you to take The Button Test. Get a piece of paper or your favorite text editor and jot down the names of the companies that correspond to each button style. Ready? Go! All Done? How’d you do? Answers at the end of the post. Buttons can make or break your brandButtons can be your site's most recognizable brand element
In 2013, I started a quarterly San Francisco Sass & frontend meetup called The Mixin. I have felt very fortunate with the line up of speakers we’ve had so far. Some of those speakers include: the inventor of Sass, Hampton CatlinSass core team member and author of Compass, Chris EppsteinAdobe & HTML5 Boilerplate’s Divya Maniancreator of Susy, Eric Suzanneco-creator of SassConf, Claudina Sarahecreat
Material Design is a design language introduced by Google a year ago, and represents the company’s bold attempt at creating a unified user experience across all devices and platforms. It’s marked with bold colours, a liberal but principled use of shadows to indicate UI layers, and smooth animations that provide a pretty pretty user experience on Android (and some Google apps on iOS). One thing abo
Today, we’re going to look at the powerful new auto-formatting feature in JSCS for automatically applying style guide rules in our scripts. This has been in-development for some time and is in my view, a game changer. JSCSIn a number of the OSS projects we hack on at Google, we love using JSCS for linting JS against rules in our style guide. JSCS excels at catching style issues like mixing spaces
By Spike Brehm You may remember our blog post back in January that first introduced Rendr, our library for running Backbone.js apps seamlessly on both the client and the server. We originally built Rendr to power our mobile web app, and in the post we explained our approach and showed some sample code. We’ve been blown away by the response from the community. With 80,000 hits to the original blog
A couple of weeks ago I wrote An Exploration in Material Design after attending a workshop at Google HQ where I explored what feedly would look like if we followed the new style guide. On February 10th I went back to Google with my teammates Edwin and Sean to attend another workshop and get more tips from the Material Design team. Rachel Been, Art Director at Google, was our mentor and shared with
Eight months ago I joined Blendle — a startup which aims to be the iTunes of journalism. I was really looking forward to be able to work on a project where there’s time for incredible amount of details. In Blendle Trending you’ll find a curated selection of the 10–15 best pieces every day. You only pay for the articles you actually read. And if you don’t like the article you can get a refund. 1. O
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