Now that RoboVM has started to mature, I decided to see how viable Scala on iOS can really be. I have released an sbt plugin, sbt-robovm, that is nearing a 0.1.0 release and added support for that in libgdx-sbt as a proof of concept. After spending many days trying to wrangle Xamarin / IKVM into compiling Scala, it is satisfying to finally see games running on a real iOS device. I'll talk more abo