30/12/16 15:33:08PM 2,925 notes Anonymous asked: do you have any tips on 3d hand topology? sorry if this has been asked before ... everything else i can find is kinda Vague and Confusing ... -w- Hands are probably going to be the most deforming thing on your mesh so it’s important to have geometry that facilitates deformation there. If you can think about the proper topology that certain joints an