I always say, "don't reinvent the wheel, let somebody else do it." Well, today, I'm that somebody. We've been hard at work for over a year building our ambitious new HTML5 game, CasinoRPG, and we've had to solve many challenges along the way. For example, I wrote and open-sourced a robust audio library, howler.js just a few months back, which has dramatically improved our and other's use of audio