« Sponsored Post: Apple, Hypertable, VSCO, Gannett, Sprout Social, Scalyr, FoundationDB, AiScaler, Aerospike, AppDynamics, ManageEngine, Site24x7 | Main | Stuff The Internet Says On Scalability For October 10th, 2014 » How would you build a chat service that needed to handle 7.5 million concurrent players, 27 million daily players, 11K messages per second, and 1 billion events per server, per day?