Blender’s Curve-Tools are quite a powerful and convenient way to model all kind of things. Tubes, Lathe-Objects, Logos, Tentacles and many more are totally easy and fast to create by using curves. This tutorial shows you how to use the different types of curves, control-points and handles and how to use them. You will learn how to trace a logo and to give it some depth, and how to create lathe-obj
This is my first video tutorial. It is more of an explanation of how to use a Blender 2.49 scene that I have posted on Blender artists. This Blender scene emulates some of the functionality of a Cinema 4D style Mograph shader effector. blenderartists.org/forum/showthread.php?t=187080 It uses the vertex information from one mesh to change the position, rotation or scale of other objects in the sc
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