VEDA is an Atom package for VJ / Livecoding with GLSL. Easy GLSL runtime VEDA supports both fragment shaders and vertex shaders. In fragment shaders, you can use uniform variables like GLSL Sandbox. In vertex shaders, you can use uniform variables like vertexshaderart.com. Cross-platform by design VEDA is built on web technologies and provided as an Atom package. It works on Windows, macOS, and Li