Hi. It looks like the Adreno 330 driver for Google Nexus 5 does not correctly support non constant indexing of uniform arrays in a vertex shader. Below is an example - my Java code generates part of the vertex shader source like this:
![non constant indexing not supported in Adreno vertex shaders](https://cdn-ak-scissors.b.st-hatena.com/image/square/2052742fb6aab2f83bf8c1e215b6c8c67d494bca/height=288;version=1;width=512/https%3A%2F%2Fdeveloper.qualcomm.com%2Fsites%2Fall%2Fthemes%2Fat_qdn_branded%2Fimages%2Fqc_developer_network.png)
Sadly I can confirm that the Nexus 6 / Adreno 420 ships with only GLES 3.0 drivers. I have confirmed this via "eglQueryContext" with "EGL_CONTEXT_MAJOR_VERSION_KHR" and "EGL_CONTEXT_MINOR_VERSION_KHR" after creating a context with EGL 1.4 using the same major / minor versions in the attrib list. All the NVidia Tegra K1 devices I have work correctly w/ GLES 3.1 support. I'm working with compute sha
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