AndroidJavaObject activity = null; using (var cls = new AndroidJavaClass("com.unity3d.player.UnityPlayer")) { activity = cls.GetStatic<AndroidJavaObject>("currentActivity"); } ativity.Call("runOnUiThread", new AndroidJavaRunnable(() => { using (var webView = new AndroidJavaObject("android.webkit.WebView", activity)) {} activity.Dispose(); })); I/DEBUG ( 202): *** *** *** *** *** *** *** *** *** **
