Vim3D A vi-interface to creating 3D scenes by Dan Lynch and Barry Martin Vim3D™ is a viewer/graphical interpreter for 3D scene descriptions using c++ and OpenGL. Vim3D originated from Dan Lynch, while coding a Bezier curves assignment for Ravi Ramamoorthi's CS 184 course at UC Berkeley, Spring of 2010. Dan had started the first prototype based off of the popular vi clone known as Vim, which is a b