Rust and OpenGL from scratch, a blog post series where we learn how to build OpenGL renderer with Rust Ok, so I think this series is ready to be announced. It is nothing too exciting, at the #13 lesson we are still rendering a colored triangle to window. But at least it is a safe triangle. The lessons in the series are targeted to game developers (preferably with some C++ and OpenGL experience, bu
We are porting Reddit-flavored Markdown parser from our open sourced C implementation to Rust and need someone to lead this project. This project will impact millions of users and pages. You should be comfortable in Rust, compilers / programming languages, and be willing to teach Rust to others. We don't have a specific job opening for this position but the closest posted job description is senior
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