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ブックマーク / blog.beuc.net (1)

  • FreeGLUT for OpenGL ES

    The OpenGL ES port of FreeGLUT is progressing Now we have: Basic Android/EGL port Full X11/EGL port (using Mesa EGL), so we can test GLES on desktop Geometry functions: upgrade from glBegin to glVertexPointer and GLES compatibility (triangulation). We also plan to provide shaders-compatible (OpenGL >= 2) geometry functions. In addition, the work is available in the official repository! http://free

    eims
    eims 2012/03/22
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